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Build A Prototype
A prototype is the basic function of the game mechanics. A prototype of a platform game includes the structure of platform, the behavior of an actor, and the interactive objects.
Step 1: Build the structure of the platform.
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Create a blank scene.
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Download and design tilesets.
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Improve scene mechanics.
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Make scene scroll.
Step 2: Create the main actor.
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Add an actor into the scene
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Apply behavior to interact with the game
Step 3: Create interaction with other objects
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Add actor type
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Configure collision shape
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Implement collision group
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Implement terrain collision
Welcome to
Game Development and FUN
Workshop
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