top of page

Build A Prototype

A prototype is the basic function of  the game mechanics. A prototype of a platform game includes the structure of platform, the behavior of an actor, and the interactive objects.

Step 1: Build the structure of the platform.

  • Create a blank scene.

  • Download and design tilesets.

  • Improve scene mechanics.

  • Make scene scroll.

 

Step 2: Create the main actor.

  • Add an actor into the scene

  • Apply behavior to interact with the game

 

Step 3: Create interaction with other objects

  • Add actor type

  • Configure collision shape

  • Implement collision group

  • Implement terrain collision

Welcome to

Game Development and FUN

Workshop

bottom of page